Monday, June 11, 2007
Should I become an Industry Analyst?
I previously blogged on my thoughts on Becoming an Industry Analyst in the world of gaming as enterprise software is starting to become boring and figured I could do so in an open source way focus in on the following three things:
Challenges Facing the Console Gaming Industry: Console gaming has seen strong growth recently. Gamers have come to a market with marked improvements in graphics and storytelling. The industry is now facing rising costs, potential maturity of the market and challenges from conservative organizations.
In Game Advertising as a potential revenue source: As television advertising loses its effectiveness, advertisers must reach a largely segmented audience with discerning tastes. Could this be a model where games are given away freely?
Gaming and Emerging Markets: How will countries such as India, China, Brazil and Russia embrace gaming as the cost of Personal Computers decline and the costs of home connectivity improve?
A comparison of gaming engines: The price of licensing an engine ranging from $100 on the low-end for Torque to well into the six figures for Unreal provides an opportunity for others to understand what features and other considerations they should think about before purchasing.
Anyone interested in writing this research with me?
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